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    what number do people call for fast path

    This is a discussion on what number do people call for fast path within the Gaming on Sky forums, part of the Sky Broadband help category; Deleted...

    1. #31
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      Re: what number do people call for fast path

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      Last edited by maxping; 03-05-07 at 04:25 PM.


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    3. #32
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      Re: what number do people call for fast path

      Quote Originally Posted by backtopreviousisp View Post

      I therefore suspect that many of us have always been on interleaving lines but never had cause to investigate further because our pings were acceptable. This leads me to think that for some reason the Sky broadband cant be quite as good as some of the other smaller companies ( none mass market companies) because of the standard high pings for online gaming.
      When i joined IDNet i got pings around the 35ms mark,one day they jumped to over 60ms and didn't come down,i called my CS team who told me BT had put it on my line for some reason even though my line was stable,they got BT to take it off and its been fine since.

      To answer " but never had cause to investigate further because our pings were acceptable." on an interleaved line i would be surprised if you could get a ping below 50ms so what is an acceptable ping on a interleaved line?
      As i said above it added over 25ms to my ping.

      I have posted before that i would like to eventually move over to sky but until they give the customers the option to have interleaving turned off i am not going to risk it.

      Pinging Jolt.co.uk - Online Gaming - Clan Server Rental [82.133.85.65] with 32 bytes of data:

      Reply from 82.133.85.65: bytes=32 time=24ms TTL=58
      Reply from 82.133.85.65: bytes=32 time=23ms TTL=58
      Reply from 82.133.85.65: bytes=32 time=23ms TTL=58
      Reply from 82.133.85.65: bytes=32 time=24ms TTL=58

      Ping statistics for 82.133.85.65:
      Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
      Approximate round trip times in milli-seconds:
      Minimum = 23ms, Maximum = 24ms, Average = 23ms

    4. #33
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      Re: what number do people call for fast path

      As ive said, it must be possible to receive pings sub 50 ms with interlieved lines because its the DEFAULT setting when BT set up the line.

      ZEN for example is one of the most highly rated ISP's for gamers. The default line set up is to opt in for interlieving so as ive said most people wont even know if they are getting pings of sub 50 they are unlikely to have a problem.

    5. #34
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      Re: what number do people call for fast path

      Quote Originally Posted by backtopreviousisp View Post
      As ive said, it must be possible to receive pings sub 50 ms with interlieved lines because its the DEFAULT setting when BT set up the line.
      I bet in the real world people on a interleaved line with a 50ms or less ping are few and far between.

    6. #35
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      Re: what number do people call for fast path

      there are differing settings to your interleave we can change them. not all interleave means your going to get 50ms and above.

      remember just because its on fastpath and you have a low ping doesnt mean you have got rid of choke.

    7. #36
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      Re: what number do people call for fast path

      Fastpath is not the holy grail.....

      A constant stable fairly low ping, with no choke and packetloss is.....

      ALL online games have lag compensation built in..... This is even more apparent on the server/client model just about every PC game uses.

      If your pings are too quick you can find that a forced delay is imposed by the server you are playing on as the lag compensation algorithms dictate this is the case.....

      The problem is we will never know the sweet spot for what is a good ping, but I know sub 100ms is considered good for the the netcode employed on the Xbox 360.

      Packetloss wreaks more havoc with your on-line experience and interleave combats this...... Its a double edged sword, but one edge is sharper than the other....

    8. #37
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      Re: what number do people call for fast path

      very swell said kitch, its about time that people realise that a perfectly stable 40-60ms ping with no packetloss is fine for online gaming. I blame this whole I want it faster I want it better culture thats hitting broadband in the uk at the moment.

      We need to face it, gone are the 8-16ms ping days of counterstrike on blueyonder. 35-65 is the normal these days and I as an veteran and competative gamer myself find no problems at all with that.

    9. #38
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      Re: what number do people call for fast path

      Quote Originally Posted by Guinness View Post
      I blame this whole I want it faster I want it better culture thats hitting broadband in the uk at the moment.
      If you think this is bad you should see the din people are making over virgin media traffic shaping.

      Just seems to me the companies are playing too many marketing games, they give bandwidth with one hand and take something away with the other.

    10. #39
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      Re: what number do people call for fast path

      I have just finished a 3 hour session of Counter Strike Source, and for the hell of it I joined a server based in Paris......

      I had a ping of 51, which was rock stable, my connection never deviated one way or the other with 0 choke and 0 packetloss....

      Thats as close as you can get to perfection, and I've been on-line gaming years n years....

    11. #40
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      Exclamation Cant Understand! PING, GAMING, CS, CZ, Blah

      Why is my ping so high to a server based in the UK that i used to have a ping of around 30-40 on.
      Now here are those results on SKY BROADBAND.
      All us gamers want is to play a simple game but SKY'S internet wont enable us to, even when we do play our ping slows us down or makes us crap!
      Sky...upgrade!

      Pinging 81.19.219.52 with 32 bytes of data:

      Reply from 81.19.219.53: bytes=32 time=92ms TTL=57
      Reply from 81.19.219.53: bytes=32 time=89ms TTL=57
      Reply from 81.19.219.53: bytes=32 time=94ms TTL=57
      Reply from 81.19.219.53: bytes=32 time=89ms TTL=57

      Ping statistics for 89.19.219.53:
      Packets: Sent = 4, Received = 4, Lost = 0 <0%Loss>,
      Approximate round trip times in milli-seconds:
      Minimum = 89ms, Maximum = 94ms, Average 91ms

     

     
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